The economy
Gold & the Market
Two currencies, kept strictly apart: gold for the game, and minutes for the optional app lock.
Where gold comes from
Adversaries drop coins alongside their materials, raid chests pay out, and the Market buys what you gather and craft. Gold can never be turned into screen time, so the game economy stays a game economy.
The Market
| Shop | Trades |
|---|---|
| General Store | Buys anything tradeable. Sells Dragon's Bane and the loot crate to members, and will change your look for 100 gold. |
| Smith | Shields, from wood up to steel. |
| Hunter | Feathers, for fletching. |
| Galdyr the Bard | The four elemental staffs. |
| Elven Archer | Only talks to rangers of level 70 and up. |
Shops pay a fraction of what they charge, and pay less for anything they already hold too much of. Stock drifts back over time.
Minutes
Training reps can drop minutes into your Time Bank, and harder exercises drop them more often. Minutes open your locked apps if you use the optional app lock, and a completed unlock set pays its own minutes too.
Hoarding is allowed. Nothing forces you to spend. Some players bank gold for the flex alone. We respect it.