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Raids, the wizard and undead magic

Coming soon

Raids are here: three of them, each with its own chest and gear. The wizard is starting to guide training one small task at a time, and Magic gets six undead spells and a ghostly new adversary to hunt for them.

Raids

Find them on the Raid tab beside your contracts. Fight through four rooms and a boss in one go, with squats, push-ups and jumping jacks in turn. Every full clear pays Raiding XP and the raid's chest. If you fall, you get back up and carry on, at a cost in time.

Footrot's StrongholdRaiding 1

Goblins who hoard the boots of every adventurer they beat.

Chief Footrot's Chest of Boots
Jarl's Gold HoardRaiding 20

Vikings guarding a great hoard of gold.

The Jarl's Chest: 500 to 1,500 coins every clear, and sometimes a gem
The Forgotten CryptRaiding 40

The Tomb Guard, the Long-dead Archer, the Drowned Knight, the Barrow Wraith and Lich Morvane.

The Crypt Chest: the undead spells' ingredients

Raid gear

Berserker axes45 Melee, 40 Raiding. One in each hand; every swing hits twice. The Jarl's Chest.
Apprentice bootiesFor mages. Chief Footrot's chest.
Wizard bootiesFor mages. Chief Footrot's chest.
Raider bootsFor melee. Chief Footrot's chest.
Undead staffBone Lance, Wither, Nightmare and Curse hit 1 higher and are saved half the time. The Crypt Chest.
Feral wandClaw, Sting, Gore and Maul hit 1 higher and are saved half the time. Wolves, and Galdyr's Staff Shop.

The wizard

The wizard's card on Home
His card on Home: one task, the goal, and Go.
The path to the goal
Tap the goal to see the whole path.

Undead spells

Six new spells for Magic 42 to 62, made at the Spell Altar from runes and what the undead leave behind. Spells above 40 Magic are for members.

Entomb42 MagicSecondaryIt cannot attack for 10 seconds. Not dragons.
Bone Lance44 MagicPrimaryMax hit 12.
Wither48 MagicPrimaryMax hit 13. 1 in 3 hits heal you 1.
Nightmare52 MagicPrimaryMax hit 14. 1 in 8 hits scare it out of its next attack.
Curse56 MagicPrimaryMax hit 15. Its defence drops for the rest of the fight.
Resurrect62 MagicTertiaryWhen you would fall, you get back up with half your health.

Their ingredients

Grave dustZombie Farmers, Ghouls and the Crypt Chest
Bone shardSkeletons and Skeleton Mages
Soulcatcher orbThe Night Mare and Banshees
Bottled fearThe Night Mare, Banshees and Ghouls
SkullNecromancers, Skeleton Mages and Skeletons
Phylactery shardNecromancers and Skeleton Mages, rarely

The Genie's Lamp can now give Magic XP.

The Night Mare

Night MareLevel 51Members

A ghostly horse you fight with push-ups. It always drops Bottled fear, and sometimes a Soulcatcher orb.

Clans

Contracts, fights and exercises

Fixes

GymScape Development Team

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